Each class has its own advantages and disadvantages.On your first steps into Realm, you will begin on the Wizard class. The Robe of the Elder Warlock (Elder) and Robe of the Grand Sorcerer (GSorc) are among the best tiered robes available. After reaching a certain level on each class, you will unlock other classes. It seems like you have disabled javascript. Successful use of the trickster rests on juggling both the decoy and the teleport while dodging and doing damage to the enemy, which makes the trickster one of the most difficult classes to use in the game.The warrior is a pure offense class. On your first steps into Realm, you will begin on the Wizard class. Its poison equals the spellbomb as the finest soulbound generator in the game, and as a result it is often seen in wine cellars.The trickster, like the other two dagger classes, is a medium-ranged fighter with high speed. Their gameplay is very similar in most respects, with some differences based on their abilities that I'll cover in a separate subsection.The rogue is a fast, medium-ranged character with an ability that can shroud it from enemy view for a limited time. When the decoy is used, the player teleports to the mouse, and a decoy is generated that walks about eight squares (to the top of the screen, if you're using off-centered view) in the direction that the player was going.

Check out the guides below. It's capable of doing signficant damage from up close, but is also capable of both boosting teammates' damage and healing. Realm of the Mad God has a large variety of classes, each with a unique special ability. The first class you'll encounter when you start RotMG, the wizard is a long-range pure offense class designed for dealign the maximum amount of damage to a single target from a medium to long distance. After reaching a certain level on each class, you will unlock other classes. Its ability, the scepter, allows it to do soulbound damage across a large number of targets.You may be surprised to see me group two classes into one section, but there's a good reason. While lacking the pure damage of a wizard, its healing ability, while situational, allows it to play a good bit more aggressively than the wizard.Mystic is one of the more unusual of RotMG's classes - a fast (60 speed) staff class with an ability that neither directly impedes the enemy nor benefits the player, but instead The priest is a long-range healing class. It plays the role of the "glass cannon": Wizards are capable of doing high single-target damage via staff and spell, but they're also the most fragile of classes, with the least defense and health of all the classes, no defensive ability, and an average 50 speed. Both of these classes wield bows, wear leather armor, and carry identical stat caps. They're best used in the godlands and against single, high-health targets such as Oryx (1/2), Sphinx, Thessal, and the Tomb Trio.Necromancers are a hybrid between the wizard and the priest - a medium-to-long range, staff-wielding class with a healing ability. The list for MP includes both the individual points and mana potions needed to max the stat (for example, most classes average 57 MP (12 potions) to max mana). Looking for some class-specific tips to improve your gameplay? There are 16 of them to pick and choose. For the classes on the first row, the level you must achieve on its precursor (class required to unlock next class) class is 5; new accounts on Steam will have these classes unlocked by default. Notice: Armor, Ring, and Pet recommendations need to be implemented. First: a quick flowchart for those who don't have any preconceived opinions on classes and want to take a conservative, fairly safe approach to building and maxing multiple characters, courtesy of Dalla.The first class you'll encounter when you start RotMG, the wizard is a long-range pure offense class designed for dealign the maximum amount of damage to a single target from a medium to long distance. The cloak means that enemies will not fire at rogues, but it does not shield them from shots fired by omnidirectionally-shooting enemies or enemies shooting at other players, leading to the common occurrence of a rogue being "killed" by another player.The assassin is a medium-ranged dagger fighter that trades the defensive abilities of the other two classes for a long-ranged AoE DoT attack. Distance from average stats to max. With over 80 defense when geared up and maxed, and 75 vitality, it can eat bullets, and, with the shield, can stop enemies froms shooting altogether.The paladin is a healing melee class. All classes from highest to lowest DPS with the best and/or most commonly used UT and ST … For the classes on the first row, the level you must achieve on its precursor (class required to unlock next class) class is 5; new accounts on Steam will have these classes unlocked by default. The site uses it extensively, so expect a much degraded experience!We use cookies to track visits anonymously.