The name of the game and how many users had joined the session was also shown under the users' names above the avatars' heads.

With simplified game launching, users could insert a game into their PS3 while in Home and follow the on-screen directions. Users could invite any other Home user (even cross-region, unless space was region locked) to their personal space.Premium personal spaces were available from the Home Estates store in Home's shopping complex. Sony released many premium personal spaces for Home, from both first party and third party developers. Options included "Quick Chat", a gestures menu, the "Menu" and "Safe" screens, and an in-game The "Menu Screen" (formerly referred to as the Menu Pad, and before that, a virtual PSP during the pre-open beta) was laid out similar to the PS3's XMB. Instead of pre-ordering directly from Amazon.com, users could pre-order the promoted game from within PlayStation Home to receive Home and/or in-game bonuses. Nope, that’s not a misprint. Home had been speculated since the launch of PSN, when Sony expressed interest in such a service, specifically Home's open beta test began on December 11, 2008. There were six Non-gaming Company Spaces in Home. Users were able to report inappropriate or offensive behavior of other users to moderators by accessing the PlayStation Home underwent weekly maintenance on Wednesdays (formerly Thursdays), which came with weekly content updates that included new spaces, games, or items. With the use of Loot's Active Duty Camera (a premium item), users could also record videos in Home while in personal spaces or clubs.Users could communicate in a variety of ways in Home. Full game launching support allowed users to organize and start multi-player games with other Home users, who may or may not be on their friends lists. Playstation Home has many personal spaces. Users could also filter the wardrobe view to only display favourite, purchased, rewards, or recently acquired items. Countries joined whichever The Core Spaces were the spaces made by Sony Computer Entertainment specifically for the Home environment, and served as the central meeting point for users. In October 2009, Jack Buser announced that PlayStation Home had developed into a "game platform, first and foremost." A woman in an apartment ruled by cats. This space was called the FevaArena Global Pitch Area, which was dedicated to the In June 2010, Sony released a virtual replica of their On April 20, 2011, Home released version 1.50, which dramatically improved the physics and graphics engines.In November 2011, a new area known as the "Hub" was released, featuring a variety of games, including In August 2014, Sony Computer Entertainment Japan announced that it was shutting down the service in Japan and other Asian territories.PlayStation Home had no on-screen interface during exploration; however, all of Home's features were available from the controller.

There were twelve Game Developer Spaces in Home from four game developers. Bedroom Livingroom Sitting-Room Big Size Kitchen Rugs Home Decor - Playstation Joypad Floor Mat Doormats Fast Dry Toilet Bath Rug Exercise Mat Throw Rugs Carpet 3.0 out of 5 stars 1 $35.99 $ 35 . A PlayStation addict. Users could set up a full game launching session by going into their menu screen, selecting "Game Launching", and setting up a session with advanced options. For example, in the North American Home, there was a A variety of potentially offensive words and word combinations were automatically censored in messages that were typed in any chat channel, be it public, private, group, or club chat. Users could browse and pay for items, such as virtual clothing and furniture, by accessing a shop and using its To advertise games in the North American Home, Sony released pre-order bonuses for PS3 games, mainly from Total Game Integration (TGI) began in 2011 and became Home's unique way of promoting upcoming PS3 games that included Home pre-order bonuses from Amazon.com. The first premium personal space released was the Summer House. With a variety of different style packs, users could craft their own personalized apartment, ranging from 60 square metres to 25 rooms. These spaces generally depicted a level of the game itself and had mini-games or interactions related to the game. Sony Computer Entertainment and various third parties could create dedicated "Game Spaces" for specific games. These Game Spaces varied depending on the region the user was in. These are …

The PlayStation Home was a host for several games, exclusive to PlayStation Home. In 2009 in Europe, there was a treasure hunt occurring in Home to promote the film There were some events in Home where users could win PS3 games.
The beta received several updates that included giving the users the ability to access the patio of their Harbour Studio,Room for PSP, a cancelled service that was to be similar to PlayStation Home, was in development for the The first game was Intellivision Productions, Inc. announced on September 14, 2012 that it would be bringing three "classic games" from the Other, less prominent PlayStation Home exclusive games include Home hosted many types of events organised by Home and its affiliated content providers. Users could create their own avatar or use one of several preset avatars available.Users could access their wardrobe from the Menu Screen at any time and location, except when in another user's personal apartment.

sunrise, sunset, day, night). This list is for all of the Non-gaming Company Spaces that were released in the PlayStation Home Open Beta. Up to 11 other people may only visit your personal space if they are a friend and you invite them. These were the main spaces of Home and were updated the most. They could also join an existing session. In addition to the standard features of personal spaces, Loot's Space Apartment also allowed users to view PS3 games could also have premium spaces dedicated to them.
From then, several PlayStation Home exclusives were released. They may also have included mini-games that relate to the company.